Video games and natural heritage
Gardening and farming are relatively common themes for videogames. From farming and life simulators to survival games to management games, a large variety of games about nature are available to players. Nevertheless, it is extremely rare that video games take an approach that is beneficial for environmental education. Natural heritage sites, on the other hand, have a strong focus on environmental education. Video games have become a popular tool for educational mediation in heritage sites. This leads one to wonder whether or not these tools could also be integrated into natural heritage sites. In this blog, I intend to explore this question through research notes of my past and current research projects on this topic, as well as with conference and literature reports and recommended readings.I lead this projects as a part of my work at the University of Versailles Saint-Quentin-en-Yvelines, at the laboratory CHCSC (Centre d'Histoire Culturelle des Sociétés Contemporaines) where I am an associate professor and at the LLSETI of the Université Savoie Mont Blanc (France).
Responsable(s)
Edwige Lelievre
Disciplines
Arts et humanités, Architecture, Humanités pluridisciplinaires
Thèmes
Information, Représentations, Histoire culturelle, Patrimoine, Études visuelles, Digital humanities
URL du carnet
https://naturalgame.hypotheses.org
En savoir plus
Informations bibliographiques
Rédacteur(s) en chef
Edwige Lelievre
Année de création
2020
Date de mise en ligne
29 octobre 2019
ISSN format électronique
2729-7284
Langue de la publication
English
Coordonnées
Courriel
Adresse postale
Video games and natural heritage
10-12 avenue de l'Europe
IUT de Velizy
78140 Vélizy-Villacoublay
France
Ville de production
Vélizy-Villacoublay