Ambiances

Environnement sensible, architecture et espace urbain

Revue internationale en architecture, urbanisme et environnement dans une approche interdisciplinaire

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Ambiances

Revue électronique diffusant des travaux de recherche dans le domaine des ambiances architecturales et urbaines. Issue du Réseau International Ambiances, la revue porte le projet d’éclairer sous un jour nouveau les manières d’habiter et de concevoir le monde contemporain. Elle privilégie des approches expérimentales et participatives dans une démarche transversale associant sociologie, anthropologie, esthétique et écologie autour des problématiques liées à l'architecture urbaine et à ses mutations.

Éditeur

Direction Générale des Patrimoines - DAPA - MCC

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Services

Politique d'accès

Open access

RSS

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Contact

journal@ambiances.net

Informations bibliographiques

Directeur de la publication

Daniel Siret

Rédacteur(s) en chef

Thomas Leduc, Anthony Pecqueux, Nathalie Simonnot, Daniel Siret, Jean-Paul Thibaud

Type de support

Électronique

Etat de la collection

2013-2015

Politique d'édition électronique

Publication en libre accès

Périodicité

Publication à flux continu

Année de création

2012

Date de mise en ligne

18 avril 2013

ISSN format électronique

2266-839X

Langue de la publication

Français

Coordonnées

Courriel

journal@ambiances.net

Adresse postale

Ambiances
UMR 1563 Ambiances Architecturales et Urbaines
60, Avenue de Constantine
C.S. 12636
38036 Grenoble Cedex 2
France

Ville de production

Grenoble

Actualités

Nouveaux articles

Animating public space? Between urban programming and citizen activation

This issue deals with the modes of animation of contemporary space, whether intentional or not, instigated by in habitants, officials or citizens, artists, urban planners or designers. Contributors are encouraged to discuss the different meanings of these practices of "animation" according to the perspectives considered, and to account for the situation processes at stake, from the intentions of the actors to the consequences of the action.

The papers will focus on public space, treated...

Animer l’espace public ? Entre programmation urbaine et activation citoyenne

Dossier thématique dirigé par Pascale Pichon, professeure de sociologie, Université de Lyon, Université Jean Monnet, Saint-Etienne, Centre Max Weber UMR 5283, et Jean-Paul Thibaud, directeur de recherche CNRS, sociologue, CRESSON, Ambiances, Architectures, Urbanités UMR 1563.

Animer l’espace public ? Entre programmation urbaine et activation citoyenne

La thématique de ce numéro porte sur les modes d’animation de l’espace contemporain, qu’ils soient intentionnels ou non, à l’origin...

La résistance du sensible, avenir de l’anthropologie sensorielle

Qu’y a-t-il de commun entre les phénomènes météorologiques, un quartier napolitain, les rencontres avec des dauphins et l’activité culinaire ? Il est possible, pour chacun de ces terrains de recherche, de mettre au centre la question de l’expérience sensorielle. Sous le titre « Ethnographier les sens » cet ouvrage réunit onze contributions sur des objets variés donc, mais toutes ont pour visée de prendre au sérieux les questions épistémologiques et méthodologiques que ce titre implique. Ethno...

Experiential simulation in architecture and urban space

Beyond the design of the physical space, designers have to deal with the intangible outcomes of projects, which include allowance for the future experience of people in time and space. The purpose of design is to project the future conditions of the built environment on which we intervene. Hence, designers are required to express their sensitivity thanks to the ability to imagine and depict non-existent environments such as future conditions originating in their minds, as well as lost environ...

The Living Experience as a design content: from concept to appropriation

This article aims to analyse the concept of the living experience applied to architecture, throughout the whole building’s lifecycle, from the design brief and spatial conception envisioned by the architect, to its materialization, and finally to the spatial appropriation undertaken by the user(s) - whether as individuals or as a group. Hence, it will start by focusing on the concept’s state of the art for separate authors and study fields, pointing out their approaches to architecture, and i...

Rediscovering Virtual Reality in the Education of Architectural Design: The immersive simulation of spatial experiences

The paper describes current research efforts in the College of Architecture and Planning (CAP) at Ball State University seeking to assess and make creative use of the instructional potential of immersive simulation implemented in virtual reality (VR) environments. We have conducted graduate and undergraduate design studios using the CAP VR Environment, which is a fully implemented VR environment equipped with a Head-Mounted-Display (HMD) system complete with spatial tracking capabilities. Thr...

Built heritage perception through representation of its atmosphere

A holistic view on the city was shaped under the influence of such fundamental works as the Image of the city by Kevin Lynch (1960), or Genius loci by Christan Norberg-Schulz (1979). Especially the latter publication defined the identity of places as a resultant of a number of factors, including intangible values, which allowed better understanding of the complexity and richness of the city phenomena Similar assumptions laid foundation for the recommendation on the protection of the historic ...

Visualising the design of conditions for urban social sustainability

With increasing attention in urban design theory paid to conditions conducive to sustainable forms of urban experience, there is emerging emphasis on the non-technical perspective of sustainable urban design. This perspective focuses on design for urban social sustainability. Despite increasing exploration in this area, much of the theoretical conditions remain as text-based descriptions that lack graphic representation. This is due, in part, to contributions from disciplines traditionally no...

Environmental design studies on perception and simulation: an urban design approach

Perceptual simulation represents an attempt to anticipate physical reality, whereby people can experience and interpret future environments from a subjective perspective. Working on experiential simulation for urban and landscape design requires an understanding of the relationship between man and the environment from a perceptual and cognitive standpoint. In fact, only by investigating the sensing and cognitive processes behind perception can we establish an informed approach to simulation o...

Soundwalking in virtual urban ambiances. Applying Game Engine Technologies in soundscape study

The purpose of this research is to develop a tool able to enhance the visual representation of urban environments through the auditory stimuli and dynamic components. Since the sixties, various qualitative studies have been conducted in order to reveal the role of the sonic environment in defining the physical and psychological wellbeing of the city-dwellers. Nevertheless, in urban planning practices and current regulations the sonic environment is often considered in term of pollutant (noise...